Rail
| Stackable | Yes (64) |
|---|---|
| Hardness | 0.7 |
| Blast resistance | 0.7 |
| Luminous | No |
| Block ID | 66 |
Rail is a track that minecarts run along.
Obtaining
Crafting
Usage
Placing
A rail is placed on top of a full, solid block. It drops as an item when that block goes.
A sloped rail also drops when the block it rises against goes.
Joining
A rail joins the rails on its four sides, including rails one block higher or lower. It joins a rail that is already joined to it or has a free end, and leaves alone a rail joined at both ends to others. Placing a rail bends a neighbour with a free end to meet it.
| Joins | Shape |
|---|---|
| nothing | straight, north to south |
| one rail, or two on opposite sides | straight, toward them |
| two rails on adjacent sides | curved between them |
A straight rail slopes up to meet a rail one block higher at either end. A curve never slopes.
Only a plain rail curves. A powered rail or detector rail between rails on two axes lies east to west.
Junctions
A rail between three rails curves. Redstone power decides which way:
| Rails beside it | Unpowered | Powered |
|---|---|---|
| north, south and east | south to east | north to east |
| north, south and west | south to west | north to west |
| east, west and south | south to east | south to west |
| east, west and north | north to east | north to west |
It switches at a block update from a power source.
A rail between four rails takes its curve when placed, south to east or, if powered, north to west. It does not switch.
Data values
- Block ID:
66 - Translation key:
tile.rail