Pig

| Health | 10 |
|---|---|
| Entity ID | 90 |
A pig is a passive mob that drops porkchops and can be ridden once saddled.
Spawning
Pigs spawn on grass in light above 8 in every Overworld biome, in packs of up to 4.
Drops
A pig drops 0–2 raw porkchops when it dies, or 0–2 cooked porkchops if it is on fire.
A saddled pig does not drop its saddle.
Behaviour
A pig attacks nothing, and does not flee when hurt.
It walks at 3.0 blocks per second, 70% of a player's walking speed.
Using a saddle on a pig saddles it and uses up the saddle. Hitting the pig with the saddle does the same. The saddle cannot be taken off.
Using a saddled pig mounts it, and using it again dismounts. The rider cannot steer.
A rider takes the same fall damage as the pig. The When Pigs Fly achievement is for falling more than 5 blocks while riding a pig.
Lightning turns a pig into a pig zombie.
It wanders, choosing grass and then brighter spaces.
Gallery
Normal
Saddled
Data values
- Entity network ID:
90