Ice
| Stackable | Yes (64) |
|---|---|
| Hardness | 0.5 |
| Blast resistance | 0.5 |
| Luminous | No |
| Opacity | Filters light (3) |
| Block ID | 79 |
Ice is a slippery, translucent block that forms on water in cold places.
Obtaining
Natural generation
Where the temperature is below 0.5, the sea at y=63 generates as ice.
Freezing
In a snowy biome, a still water source with nothing solid or liquid above it freezes into ice in block light below 10, rain or not.
Breaking
Ice drops nothing, whatever breaks it. A pickaxe breaks it fastest.
Broken by a player, ice leaves a water source where the block below it is solid or a liquid.
Behaviour
Ice is slippery. A player who stops walking on ice slides about 1.7 blocks, against a quarter of a block on other ground.
On a random tick, ice in block light above 8 melts into a still water source. Sky light never melts it. The water does not flow until a block beside it changes.
No mob spawns naturally on ice.
Snow never settles on ice.
Data values
- Block ID:
79 - Translation key:
tile.ice