Lava
| Still | Flowing | |
|---|---|---|
| Stackable | Yes (64) | |
| Hardness | 100 | 0 |
| Blast resistance | 100 | 0 |
| Luminous | Yes (15) | |
| Opacity | Opaque | |
| Block ID | 11 | 10 |
Lava is a glowing fluid that burns entities and starts fires.
Obtaining
Natural generation
In the Overworld, lava forms lakes and springs, and fills caves carved below y=10. In the Nether it fills the open space below y=32, and forms springs in the netherrack.
Buckets
An empty bucket takes a lava source, and a lava bucket places one.
Behaviour
Flow
Lava flows 3 blocks from a source on the flat, spreading one block every 30 ticks. In the Nether it flows 7 blocks.
Lava never makes new sources.
Flowing lava destroys the non-solid blocks it reaches, such as plants and torches, and leaves no drops. See Fluid#What stops flow.
Lava with water beside it or above it hardens into obsidian or cobblestone.
Fire
On random ticks, still lava sets fire to air up to two blocks above it that is beside a wooden block, leaves, wool or TNT.
Entities
Lava deals 4 damage to an entity in it, as often as the invulnerability window allows, and sets it alight for 600 ticks. Ghasts and pig zombies take no damage from it.
A dropped item in lava is destroyed.
Lava does not push entities.
Explosions
Explosions destroy flowing lava. No explosion breaks still lava, and one centred in still lava breaks no blocks at all.
Data values
- Block ID:
10(flowing),11(still) - Translation key:
tile.lava