Leaves
| Stackable | Yes (64) |
|---|---|
| Hardness | 0.2 |
| Blast resistance | 0.2 |
| Luminous | No |
| Opacity | Filters light (1) |
| Block ID | 18 |
Leaves are the blocks of a tree's canopy, which decay once cut off from its wood.
Obtaining
Natural generation
Leaves form the canopy of every tree, of the same kind as its wood.
Breaking
Broken with shears, leaves drop themselves, of the same kind. Broken any other way, they drop a sapling of their kind one time in twenty, and nothing otherwise.
Behaviour
Decay
Leaves are marked for a decay check when:
- a block of wood up to 4 blocks away in each direction is removed;
- a leaf block beside them, diagonals included, is removed;
- a player places them.
On a random tick, a marked leaf block stays if a chain of leaf blocks joined face to face, at most four long counting itself, joins it to a block of wood of any kind. Its mark is then cleared. Otherwise it decays: it is removed, and drops as if broken without shears.
A leaf block that decays marks those around it, so a canopy cut off from its wood decays block by block. Leaves that are never marked never decay.
Colour
Oak leaves take their colour from the temperature and rainfall where they stand. Spruce and birch leaves have a fixed colour each.
Fire
Leaves burn.
Data values
- Block ID:
18 - Metadata: 0 oak, 1 spruce, 2 birch, plus 8 while marked for a decay check
- Translation key:
tile.leaves
The game names all three Leaves.