Cactus
| Stackable | Yes (64) |
|---|---|
| Hardness | 0.4 |
| Blast resistance | 0.4 |
| Luminous | No |
| Block ID | 81 |
Cactus is a spiny plant of deserts that hurts whatever touches it.
Obtaining
Natural generation
Cacti generate only in Desert, in 10 patches per chunk. Each patch makes 10 attempts, and each cactus is 1 to 3 blocks tall.
Breaking
Breaking a cactus drops it, whatever breaks it.
Usage
Smelting
| Result | Recipe |
|---|---|
Behaviour
Where it stands
A cactus stands on sand or on another cactus, with no solid block on any of its four sides. Another cactus counts as solid. Water, plants, torches and snow layers do not.
Placing a cactus checks the same rules. A cactus that cannot stay breaks when a block beside it changes.
Growing
The top block of a cactus less than 3 blocks tall, with air above it, advances one of 16 stages on each random tick, and grows a new block above it on the sixteenth. That is about 5½ minutes a block on average, in any light.
A block that grows beside a solid block breaks at once.
Damage
A cactus hurts anything touching it for 1 damage, attempted every tick. A dropped item that touches one is destroyed.
Data values
- Block ID:
81 - Translation key:
tile.cactus