Dispenser

From the Minecraft Beta 1.7.3 Wiki
Dispenser
Dispenser
StackableYes (64)
Hardness3.5
Blast resistance3.5
LuminousNo
Block ID23

Dispenser is a block that holds items and fires one out when powered.

Obtaining

Crafting

CobblestoneCobblestoneCobblestoneCobblestoneBowCobblestoneCobblestoneRedstone DustCobblestoneDispenser

Breaking

A dispenser drops itself only when mined with a pickaxe. Its contents drop whatever breaks it.

Usage

Placing

A dispenser is placed with its front facing the player.

Loading

Right-clicking a dispenser opens its 9 slots.

Behaviour

Power

A dispenser fires 4 ticks after it, or the block above it, is powered, and only if it is still powered then. Power through the block above is quasi-connectivity. It checks only at a block update from a power source, so it misses a repeater switching beside it, and power reaching it only by quasi-connectivity.

While it stays powered, every block update it acts on makes it fire again 4 ticks later, even one from a power source that has nothing to do with it. Only one shot can wait at a time: block updates that arrive while one is waiting are lost. It fires at most once every 4 ticks, 5 times a second.

Firing

Each shot takes one item from a random occupied slot, every slot equally likely:

Item Leaves the front as
Arrow Arrow an arrow in flight, which a player can pick up
Egg Egg a thrown egg
Snowball Snowball a thrown snowball
Anything else a dropped item

An empty dispenser clicks instead.

Data values

  • Block ID: 23
  • Translation key: tile.dispenser