Arrow
| Stackable | Yes (64) |
|---|---|
| Item ID | 262 |
An arrow is the ammunition a bow fires.
Obtaining
Crafting
Mob drops
Skeletons drop arrows when they die.
Picking up
An arrow stuck in a block can be picked up by any player who walks into it, if a player or a dispenser fired it. A skeleton's arrows cannot be picked up.
Usage
A bow fires arrows from the player's inventory, and a dispenser fires them from its slots.
Behaviour
Flight
A bow launches an arrow at 30 blocks per second, a dispenser at 22 and a skeleton at 12. A dispenser's arrows stray six times as far from their aim as a bow's, and a skeleton's twelve times.
Each tick an arrow loses 1% of its speed, or 20% in water, and falls 0.6 blocks per second faster.
It flies through water, lava and any block with no collision box, such as tall grass, torches and cobwebs.
Hitting
An arrow that hits a mob or player deals 4 damage and disappears. If the target takes no damage, as inside its invulnerability window, the arrow bounces back off it instead.
An arrow that hits a block sticks in it. It disappears after 1200 ticks (1 minute), and falls out if the block is removed or changed.
Data values
- Item ID:
262 - Entity network ID:
10 - Translation key:
item.arrow